Adobe After Effects is primarily used for creating motion graphics and
visual effects. It allows users to animate, alter and composite media in
2D and 3D space with various built-in tools and third party plug-ins,
as well as individual attention to variables like parallax and
user-adjustable angle of observation.
After Effects and some non-linear editing systems (NLEs) are
layer-oriented, meaning that each individual media object (video clip,
audio clip, still image, etc.) occupies its own track. In contrast,
other NLEs use a system where individual media objects can occupy the
same track as long as they do not overlap in time. This track-oriented
system is more suited for editing and can keep project files much more
concise. The layer-oriented system that After Effects adopts is suited
for extensive effects work and keyframing. Although other compositing
packages, especially ones that employ tree or node workflows, such as
Nuke and eyeon Fusion are better suited to manage large volumes of
objects within a composite, After Effects is able to counter the clutter
somewhat by selectively hiding layers (using the Shy switch) or by
grouping them into pre-compositions.
The main interface consists of several panels (windows in versions prior
to After Effects 7.0). Three of the most commonly used panels are the
Project panel, the Composition panel, and the Timeline panel. The
Project panel acts as a bin to import stills, video, and audio footage
items. Footage items in the Project panel are used in the Timeline
panel, where layer order and timing can be adjusted. The items visible
at the current time marker are displayed in the Composition panel.
After Effects shares many features with other Adobe programs, such as
creating circles, squares and free form shapes that are defined by
bezier curves. Like Photoshop and Illustrator, After Effects can import
and manipulate many image formats, and filters and adjustments can be
added.
After Effects integrates with other Adobe software titles such as
Illustrator, Photoshop, Premiere Pro, Encore, Flash, and third-party 3D
programs like Cinema 4D, Lightwave 3D, and Autodesk 3ds Max.
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